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Monsters & dungeons

Elite Monsters, Champions, Bosses

Stronger encounters can appear during near-level hunting, adding special objectives, EXP or raffle opportunities.

Elite Monsters

Hunting monsters within 20 levels of a character can produce Elite Monsters. These enemies have stronger attacks and more HP, with possible rewards drawn from the field.

Elite Monster beside ordinary field enemies.
Elite Monster encounter.Full size ↗Source ↗

Elite Champions

Rare champion encounters follow Elite Monster hunting. Their objectives vary: repeated slime growth, defeating butterflies, revealing a wolf through spheres, protecting a flower from bees, or clearing a gargoyle's smaller forms.

A champion's EXP orb lasts one minute.

Purple Elite Champion EXP orb.
Elite Champion orb.Source ↗
Black Crescendo Slime artwork.
Black Crescendo Slime.Full size ↗Source ↗

Elite Bosses

After enough elite encounters, a boss may appear with two Elite Monsters. Fields averaging below level 140 produce champions instead of Elite Bosses.

Defeating the boss grants an EXP orb and registers raffle rewards. Up to six players can receive raffle rewards according to contribution, and each account can register five entries daily.

Five named Elite Boss sprites.
Elite Boss appearances.Source ↗